Key Commands for Blender

During this brief, I learnt many keywords and shortcuts to make Blender more manageable, as I found it quite overwhelming and confusing.

By using the number pad on the side of a PC keyboard, you will shortcut to a different, easier-to-manage viewpoint to help keep your pieces in the centre (with the one I used most frequently being was 1).

Building in the centre is always the best way to do it or you lose account of your object’s scale etc.

Mirroring is a much better way to create symmetrical objects instead of grabbing them and having to put them in the right place.

By using the Wireframe view, you can select the object all the way through. This was especially helpful for when I made my bowl.

Loopcuts are great for making more intricate designs.

Below are some of the pages from my notebook that helped me figure out how to journey through the unpredictable landscape of Blender:


My notes on how to make a chair on Blender/how to use Blender as a beginner:



Using Boolean and applying transforms





How I learnt to shade and what each node meant:


To help with annotations:


How to UV unwrap images onto objects:



How to render:




Adding reference images is ALWAYS important!


I used what knowledge I had learnt from this unit into making each object/piece until I was able to finalise something I felt I could be proud of. And for that, I thank you for teaching me well.


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